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Zach Burlingame

Programming, Computers, and Other Notes on Technology

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Category: Visual Studio

Setting a Debug Breakpoint in a Win32 API in Visual Studio

September 25, 2011
 |  3 Comments
 |  Native, Visual Studio

Setting a debug breakpoint in a Win32 API in Visual Studio.

Targeting Windows 2000/XP RTM/XP SP1 from Visual Studio 2010

March 15, 2011
 |  3 Comments
 |  Native, Visual Studio, Windows

Setting the Platform Toolset to target a native C/C++ application to Windows 2000/XP RTM/XP SP1 with Visual Studio 2010.

Integrating the Subversion Revision into the Version Automatically with .NET

March 7, 2011
 |  No Comments
 |  .NET, Version Control, Visual Studio, Windows

Using SubWCRev and a pre-build event to automatically retrieve the Subversion information from your working copy and set the file version for a .NET project.

Integrating the Subversion Revision into the Version Automatically with Native C/C++

 |  15 Comments
 |  Native, Version Control, Visual Studio

Using SubWCRev and a pre-build event to automatically retrieve the Subversion information from your working copy and set the file version in a native C/C++ project.

Integrating the Mercurial Revision into the Version Automatically with .NET

February 25, 2011
 |  4 Comments
 |  .NET, Version Control, Visual Studio, Windows

Using a pre-build event to automatically retrieve the Mercurial version information from your working copy and set the file version for a .NET project.

Integrating the Mercurial Revision into the Version Automatically with Native C/C++

February 15, 2011
 |  5 Comments
 |  Native, Version Control, Visual Studio, Windows

Using a pre-build event to automatically retrieve the Mercurial version information from your working copy and set the file version in a native C/C++ project.

Versioning a .NET Assembly with Visual Studio

February 11, 2011
 |  7 Comments
 |  .NET, Visual Studio, Windows

Using a file to share common assembly version attributes across multiple .NET projects in a Visual Studio solution.

Versioning a Native C/C++ Binary with Visual Studio

February 7, 2011
 |  26 Comments
 |  Native, Visual Studio, Windows

Using a Resource in Visual Studio you can include Version information directly into a native C/C++ binary.

Mapping Binaries in the Field to Source Code in the Repository

February 5, 2011
 |  2 Comments
 |  Version Control, Visual Studio, Windows

Define a version scheme and automatically include the info in your binaries during the build process to save you a lot of time and headache.

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