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Zach Burlingame

Programming, Computers, and Other Notes on Technology

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Tag: Mercurial

HOWTO: Generate and Publish Doxygen Documentation in TeamCity

June 12, 2011
 |  6 Comments
 |  Continuous Integration, Version Control

Configuring TeamCity to generate and publish documentation during the build process using Doxygen, cwrsync, SSH, and MSBuild.

HOWTO: Extract Directory from Mercurial Repo with Full History

May 15, 2011
 |  No Comments
 |  Version Control

How to Extract Directory from Mercurial Repository into its Own Repo with Full Revision History

TortoiseHg Version 2.0 Upgrade Gotcha

March 28, 2011
 |  No Comments
 |  Version Control, Windows

TortoiseHg Version 2.0 upgrade gotcha when using SSH.
remote: The system cannot find the path specified.
abort: no suitable response from remote hg!

Installing Mercurial and Hosting Repositories with CentOS

 |  2 Comments
 |  Version Control

Step-by-Step Guide on Installing Mercurial and Hosting Repositories with Apache and SSH on CentOS 5.5.

Things to Consider When Publishing Mercurial Repositories

March 23, 2011
 |  No Comments
 |  Version Control, Windows

Things to consider when publishing your Mercurial repositories including authentication, security, management, and build servers.

Integrating the Mercurial Revision into the Version Automatically with .NET

February 25, 2011
 |  4 Comments
 |  .NET, Version Control, Visual Studio, Windows

Using a pre-build event to automatically retrieve the Mercurial version information from your working copy and set the file version for a .NET project.

Integrating the Mercurial Revision into the Version Automatically with Native C/C++

February 15, 2011
 |  5 Comments
 |  Native, Version Control, Visual Studio, Windows

Using a pre-build event to automatically retrieve the Mercurial version information from your working copy and set the file version in a native C/C++ project.

Mapping Binaries in the Field to Source Code in the Repository

February 5, 2011
 |  2 Comments
 |  Version Control, Visual Studio, Windows

Define a version scheme and automatically include the info in your binaries during the build process to save you a lot of time and headache.

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